Create Tabletop Rulebook with InDesign: Guide Summary

Are you intrigued by the world of tabletop gaming and interested in creating your own rulebook? The process can be overwhelming, especially if you’re unsure where to start or what tools to use. This is a comprehensive guide aimed at assisting you through the process of designing a tabletop rulebook from start to finish using Adobe InDesign.

Contents:

  1. What Makes a Rulebook unique
  2. Getting Inspired: References and Examples
  3. Adobe InDesign: The Essential Tool
  4. Alternative Software Options
  5. Exporting Your Rulebook
  6. Who is This Guide For?
  7. Conclusion

What Makes a Rulebook Unique

So what makes a rulebook unique? Think of it as a mix between a school textbook (full of rules and guides to play a game) and an art book (great thematic images and illustrations that tell a story in an engaging way). It’s got to be informative, but it also needs what I like to call thematic flavor.

Getting Inspired: References and Examples

Before diving into the intricacies of layout design and typesetting, it’s essential to gather some inspiration and understand the different styles of rulebooks and reference materials available. During the course, we explore a variety of examples to help you get a better sense of what you want to create. We also showcase previous projects to provide real-world context and demonstrate what is achievable.

Adobe InDesign: The Essential Tool

The core of this guide, is Adobe InDesign—a software that has become the industry standard in the publishing world. InDesign offers a plethora of tools designed to make the layout and typesetting process efficient and professional. As we progress through the course, we will delve into handling large-format texts, complex layouts, and essential tips to optimize page layout for accessibility and legibility.

Key Features in Adobe InDesign

  1. Grids and Layout Blocks: Learn how to establish a grid system and strategically place your text and images.
  2. Page Masters and Styles: Understand how to utilize page masters and styles to streamline the typesetting process.
  3. Data Merge: Learn how to make use of spreadsheets to create tables of stats for books and even cards.

Alternative Software Options

While Adobe InDesign is the go-to software for many, it’s worth noting that some of its features can also be found in alternative publishing software like Affinity Publisher, Scribus, and QuarkXpress. If you’re using one of these alternatives, you can still benefit from the course by looking for similar tools and features.

Exporting Your Rulebook

Once the design is complete, the next steps involve exporting your Rulebook for further editing, proofreading, and eventually, publication. Whether you’re looking to print physical copies or publish digitally, the course covers the best practices for each format.

Who is This Guide For?

The guide is designed for two types of students:

  • Graphic Designers: Especially those who already have some experience with Adobe InDesign and want to specialize in Rulebook design, the course offers advanced tips and techniques to enhance your existing skills.
  • Self-Publish Game Authors: If you are a one-person studio, a tinkerer, a self-published game designer and want to improve your Rulebook’s quality.

Conclusion

Designing a tabletop Rulebook is a complex but rewarding endeavor. With Adobe InDesign and the guidance offered in this course, you can navigate through the process with greater confidence and efficiency. Whether you’re a beginner or have some experience in publishing, this course offers valuable insights into the world of Rulebook design.

So, are you ready to create your own tabletop Rulebook? Join us in this comprehensive course and turn that dream into a reality.